This musical instrument validates the role of design as a mediator of a productive network, highlighting the partners operate in this field for the first time. The trumpet benefits from aesthetic solutions and innovative techniques. The design solutions are focus on the application of handmade filigree rings and new finger buttons. The surface treatment is done with different layers to adjust the sound and make it warmer. The trumpet has been produced with different processes, from craft field to the industrial one and it presents a clean and an efficient design for any musician.
Red Series is a set of three 3D-animation loops that show simplistic fantasy machines, each one made for just one purpose. The devices do not have practical uses, but work only for their own sake. However, these tasks are performed with the utmost precision. Through the short, repetitive processes, a hypnotic state emerges in the head of the observer that is oddly satisfying.
Initially, the audience witnesses evocative gestural performance animation of the main character, fishbone queen, giving away precious gifts from her own body. Upon entering the virtual reality environment, the viewer is immersed in a living bodyscape. This project is originally designed to be displayed in an installation setting as a stop motion film and 3 virtual reality headsets which provide 3 different immersive experiences inside the main character. The design of puppets and sets are deeply inspired by marine biology with the usage of found pieces of jewelry and objects.
The Architecture of the City poses a contrast between old and present-day Hong Kong. Inspired by Aldo Rossi’s book of the same title, director adopted the stage use of bamboo scaffolding, a commonly seen architectural element in Hong Kong, transforming the collective memory into an audio-visual experience. Through the interaction between the bamboo structure, images, music, stage and lighting, together with the use of recycled materials for the costumes design, the performance creates an experience of an alternative space and a reflection on the city as a live organism that keeps on changing.
This animation was created for STUDIO i, the platform for inclusive culture initiated by two modern art museums in the Netherlands, the Stedelijk Museum Amsterdam and the Van Abbemuseum in Eindhoven. The goal of the animation is to call attention to the theme of inclusion, spread awareness and introduce inclusive thinking among museum workers. The design of the animation is clear and bright, and the characters were designed to be inclusive as well.
It was build to show the world where gravity changes. To make that possible, we build a cylinder structure made by steel frames that rotates 360 degrees, and we put a wooden made room set inside of it. When it rotates, the room inside of it also rotates and the props fall and swing. That helps to make look like as if the world changes its gravity. The room itself was designed very realistic that looks like real Japanese college student would living in. This gap between realistic scenery and unrealistic movement made the scene even more interesting.
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